Amparo Sol

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Soaking up some rays
Amparo Sol
Player: @FredrikSvanberg
Origin: Natural
Archetype: Peacebringer
Security Level: 41
Personal Data
Real Name: Amparo Sol
Known Aliases: None
Species: Peacebringer
Age: inestimable
Height: 7'
Weight: 250 lbs
Eye Color: white
Hair Color: white
Biographical Data
Nationality: None
Occupation: Hero
Place of Birth: Striga Island
Base of Operations: None
Marital Status: Unknown
Known Relatives: Unknown
Known Powers
Solar-dependent manipulation of quantum forces.
Known Abilities
Kheldian military training, veteran of several campaigns
Equipment
The Solar Wheel
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A homage to/ripoff of Apollo, and thus Superman, Mr Majestic, and every other superstrong, invulnerable blaster anywhere.

Contents

[edit] Affiliations

[edit] Personality

Amparo's body was created in a Council cloning experiment and destined to become a host for a nictus. A daring intervention by kheldian forces prevented this (see Moonfire's Task Force). The clone was a clean slate since it had not been thoroughly brainwashed yet, so the kheldian half of the Peacebringer could easily instill its ideals into the still malleable psyche of the human half. The decision to merge and form a Peacebringer was almost entirely the kheldian's choice.

[edit] Powers

[edit] Luminous Blast

Amparo Sol is able to produce blasts of energy from his hands and eyes. The kheldian energies which flows through him interact with the various unique enhancements of his clone body to provide him with extreme superhuman strength. His maximum capacity has not yet been explored and may depend upon outside factors.

[edit] Luminous Aura

Amparo can create different kinds of shield to block kinetic attacks, various forms of energy as well as protect from extreme temperatures. He is furthermore capable of healing himself through the transformation of kheldian energy into flesh and bone. Channeling energy like this will also make his material body temporarily more durable and resistant. Reversing the conversion to turn flesh and bone into pure energy makes him practically invulnerable for a short while. He risks permanent discorporation if he were to remain in Light Form for an extended period of time.

[edit] Additional Powers

[edit] Energy Flight

Manipulation of gravity comes naturally to the Peacebringers.

[edit] Fitness

Amparo's clone body was created from the finest 5th Column Übermench DNA available to the Council experimenters, and enhanced further to achieve superhuman perfection. Every day of activity and channeling kheldian energy further improves his already impressive physique.

[edit] Speed

When fully charged with solar energy Amparo is able to react almost twice as fast as a normal super-hero.

[edit] Assemble

You don't spend eons fighting nictus without picking up a few tricks. One of these tricks is the ability to teleport those who are attuned to his cosmic balance to his side.

[edit] Nictus Punch

Another trick he learned during the nictus war. Wrapping his hands in dark energies like a nictus or warshade he punches at super-speed, temporarily blinding his enemy with the darkness.

[edit] Abilities

The kheldian half of Amparo Sol is a veteran of multiple campaigns against the nictus and a warlord of great renown and experience.

[edit] Weaknesses and Limitations

For unknown reasons Amparo Sol seems to depend on sunlight to fuel his quantum powers. This might be connected to the various enhancements and alterations to his clone body.

His kheldian half has never experienced the sensations of a material body and is likely to go to strange excesses when exposed to such delights as food, drugs, alcohol and sex.

[edit] Equipment

Amparo carries The Solar Wheel, a strange kheldian artefact which looks surprisingly similar to a Nemesis staff. He can channel energy through The Wheel to create a focused bolt of kinetic force, suitable for pushing subjugated enemies to the ground and make them grovel. The Solar Wheel is not only a weapon but also a symbol of military rank and honor which has belonged to his kheldian half for a significant part of the current galactic revolution.

[edit] Character History

Uninteresting.

[edit] Trivia

  • I made this character a long time ago as one of my first characters on Virtue, but he got deleted just shy of level 40 when I couldn't stand playing a human-form Peacebringer with just three attacks for another second. I've since remade him a couple of times, as blasters, tankers and finally back to a peacebringer. Hopefully this version will stick around. This time I'm using blasts as well to make it less frustrating.
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